The “Founder's edition” pre-order bundle for Google’s Stadia includes a Chromecast Ultra along with the controller and costs $130. Now you can get just the controller on its own in one of three colors. You may still want to get the full bundle even you already have the Chromecast, though. The controller alone is $70, so you’re saving $60 – that’s how much the Chromecast Ultra costs. However, the bundle comes with 3 months of Stadia Pro (normally $10 a month) and a Buddy Pass to invite a friend. The free tier of Stadia will not be available until 2020, so you can't use that to test the service. If you already have the Chromecast and someone gives you their Buddy Pass, then it’s worth it to skip the Founder's edition bundle. Do note that it comes in an exclusive Night Blue color while the stand-alone controllers are available only in Clearly White, Just Black and Wasabi. If that works for you, follow the Source link to the Google Store listing of the stand-alone Stadia contro...
When Nvidia first announced real-time ray tracing support on its RTX graphics cards, the feature was poorly received. The ray tracing support came with a higher price tag, and only a handful of games adopted the feature. But despite Nvidia’s steep RTX tax and limited games support, the RTX graphics cards started the ray tracing conversation. Fast-forward to E3 2019, and the question about ray tracing being a gimmick has been laid to rest as more developers are incorporating support for the feature in their games. At E3 2019, ray tracing has come out in force. Nvidia’s biggest RTX win came in the form of the partnership with Nvidia and CD Projekt Red, a partnership which will bring real-time ray tracing support to Cyberpunk 2077, one of the biggest games showcased at the event. Head of GeForce marketing at Nvidia, Matt Wuebbling, said; “Cyberpunk 2077 is an incredibly ambitious game, mixing first-person perspective and deep role-playing, while also creating an intricate and immersive wo...
When Nvidia first announced real-time ray tracing support on its RTX graphics cards, the feature was poorly received. The ray tracing support came with a higher price tag, and only a handful of games adopted the feature. But despite Nvidia’s steep RTX tax and limited games support, the RTX graphics cards started the ray tracing conversation. Fast-forward to E3 2019, and the question about ray tracing being a gimmick has been laid to rest as more developers are incorporating support for the feature in their games. At E3 2019, ray tracing has come out in force. Nvidia’s biggest RTX win came in the form of the partnership with Nvidia and CD Projekt Red, a partnership which will bring real-time ray tracing support to Cyberpunk 2077, one of the biggest games showcased at the event. Head of GeForce marketing at Nvidia, Matt Wuebbling, said; “Cyberpunk 2077 is an incredibly ambitious game, mixing first-person perspective and deep role-playing, while also creating an intric...
Comments
Post a Comment
you can contact me at gmail at sohailshaikhavp75@gmail.com for any information or content related message..