When Nvidia first announced real-time ray tracing support on its RTX graphics cards, the feature was poorly received. The ray tracing support came with a higher price tag, and only a handful of games adopted the feature. But despite Nvidia’s steep RTX tax and limited games support, the RTX graphics cards started the ray tracing conversation. Fast-forward to E3 2019, and the question about ray tracing being a gimmick has been laid to rest as more developers are incorporating support for the feature in their games. At E3 2019, ray tracing has come out in force. Nvidia’s biggest RTX win came in the form of the partnership with Nvidia and CD Projekt Red, a partnership which will bring real-time ray tracing support to Cyberpunk 2077, one of the biggest games showcased at the event. Head of GeForce marketing at Nvidia, Matt Wuebbling, said; “Cyberpunk 2077 is an incredibly ambitious game, mixing first-person perspective and deep role-playing, while also creating an intricate and immersive wo...
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